This research was broaden an understanding of embodied-movement perception and consciousness in motion-based interactive audio-visual technological environments, whilst also considering how the body is being transformed by technologies, during interaction. A series of interactive audio-visuals are explored in experimental practice to develop concept designs informed by embodiment and body perception theory

We are witnessing a growing interest in the role played by the body in shaping the mind and experience.  An increasing understanding from various research fields, that body-movement and posture affect the way we perceive and evaluate both ourselves and the environment, raises new and challenging questions regarding embodiment in VR and data-live environments. Technologies have brought our body back to the centre of the interactive experience. Availability of unobtrusive motion-capture sensors allows for a more feasible analysis of continuous behaviour. This research explores embodiment and body perception theory in experimental practice to create embodied interactive audio-visual installations. This practice-based research developed a theory of embodied interaction and designed interactive tools for embodied interfacing with virtual 3D and surround sound. I designed and explored a series of interactive studies in experimental practice, and results were analyzed from user experience from interview/questionnaires. The results showed that by developing interactive dynamics between the embodied motion and the visual, audio, spatial, and tectonic, surround, that conscious body-movement perception can be channeled for exploring new aesthetics. This research is applicable to VR and data-live environments.


 

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BODY-MOTION-INTERACTION: PERCEPTION AND CONSCIOUSNESS, INTERACTIVE 3D AUDIO-VISUAL INSTALLATIONS

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PAPERS AND PUBLICATIONS

 

 

 

CONFERENCES, SYMPOSIUMS AND PRESENTATIONS

2017 - Research Presentation - Interactive Research Group - Digital Media, University of Northumbria

2015 - DRHA 2015 - Digital Research and Humanities & Arts. Interactive Installation. Dublin City University. IE

2014 - ISEA 2014 20th International Symposium on Electronic Art. Pub. Conference Proceedings ISEA2014 Dubai. Zayed University Books. 2015

2012 - Research Paper. Student Research Conference. University of West Scotland

2007 - 10th Generative Art Conference. Milan University. Italy

 

PUBLICATIONS - JOURNALS

2015 - Body-Movement Interaction: Perception and Consciousness in interactive audio visual installations'- Body, Space and Technology.
Brunel University. Online Journal - http://people.brunel.ac.uk/bst/vol14/

2014 - DRHA2014 - 'Body-movement-interaction: perception in interactive audio visual installations' Procedings/Full Papers of DRHA2014 ISBN: 978-1-326-38858-4 Edited by Anastasios Maragiannis

Interactive 3D motion graphics and analogue synthesized sound photo - Single-screen projection

Interactive Audio-visual, 3-Channel Interaction and stereo sound. Globe Gallery 2014

EMBODIED INTERACTION: PERCEPTION AND CONSCIOUSNESS IN INTERACTIVE AUDIO-VISUALS